Trouble in Tortuga!
A Rangeland Conflict Simulation Exercise
Lessons Learned
It is hoped that
Trouble in Tortuga! can be used in a variety of contexts with a variety
of participants and audiences to illustrate the substantive issues and
complex dynamics that characterize rangeland conflict and problem-solving.
The designers of the simulation wish to make it clear that this is very
much a work in progress, from which different lessons and ideas might
be drawn in coming months and years.
From the presentation
at "The Future of Arid Grasslands" conference, several lessons
emerged from both participant and audience comments about what might
be done in the future to enhance the usefulness of the simulation exercise.
First, it seemed
that breaking the session into two parts, separated by a lunch break,
diminished some of the momentum that had been generated by the first
session. In the future the simulation probably should be played without
a significant break in the action (i.e., two 90-minute sessions separated
by a 15-minute break).
Second, it is clear
that while enacting an unfamiliar role is essential to the exercise,
it can be a difficult task. This is especially the case when one's point-of-view
actually clashes with the role one must enact, and when there is a large
amount of technical information to be learned. Trouble in Tortuga! requires
that participants have some familiarity with rangeland and planning
issues in order to produce a more effective and realistic exercise.
Participants should be encouraged to read through the materials in advance
and to "inhabit" their roles as much as possible in preparation
for the exercise, so that they can be both passionate and well-informed
as participants.
Third, modeling
both conflict and the resolution of conflict can be competing aims when
time is limited. The scenario could be used effectively for either,
but perhaps not both aims. Because the scenario does not clearly specify
negotiation parameters (such as issues, options, and alternatives to
agreement for each party), the simulation is perhaps most useful as
a tool for introducing participants to issues and conflicts relating
to western development: ranching, planning, multiple land-use policies,
and environmental protection. Uncovering the interdependence of these
issues is a major lesson that should be emphasized during debriefing.
Fourth, it is important
to carefully explain the process that will be used during the simulation
to both participants and audiences. Modeling a complex conflict and
describing tools for its possible resolution are challenging tasks,
made even more difficult when there are significant time constraints.
Having a clear procedural template to work from can illustrate for participants
and audiences where the process is at any point, and where it might
go as discussion develops.
Finally, it is clear
that more dialogue is needed between the "real-life" participants
in rangeland conflict, all of whom in their own words lamented the absence
of opportunities for face-to-face communication in a neutral setting
regarding the difficult issues which comprise "rangeland conflict."
In the future, perhaps simulations like Trouble in Tortuga! can be used
as training exercises in the context of longer interventions that are
designed to help different western constituencies to grapple with and
resolve the choices they collectively face.
|| Summary ||
Introduction || Instructions
|| Setting || Area
Map || Land Use Map ||
|| Euclid || Flintlock
|| Nunn || Sinespina
|| Stone || Waterstone
|| Wright ||
|| Confidential Instructions
|| News Flash! || Evaluation
Report || Lessons Learned ||
|| Walker || Jordan
|| Chilton ||
|